![]() ![]() That would make for an amazing april fools joke, in my opinion. After years of anticipation from the community of Diablo 4, imagine how funny itd be if you announced that the newest diablo game would be strictly for mobile. ![]() The game was supposed to be a mobile game that would allow players. Hey Blizzard, heres an idea for an April Fools joke. One fan stood up in BlizzCon’s Q&A session and asked if the announcement was "an out of season April Fools’ joke", while on YouTube, Blizzard’s official cinematic trailer for Diablo Immortal has (at the time of writing) been "disliked" 490,000 times, balanced with just 18,000 likes.īlizzard has been clear that it has "multiple teams working on different Diablo projects", some of which could well include a sequel or remaster, and has reiterated this following the Immortal fallout. In 2012, Blizzard announced that they were developing a new game called Diablo: Immortal. Morgan Stanley’s Brian Nowak went further, suggesting Diablo Immortal could eventually see "more than 200 million monthly active users, and that it could generate annual earnings of as much as $2.52 a share", whilst other industry commenters estimate the game could "contribute annual revenue of up to $300 million" after launch, expecting the mobile title to “expand the franchise’s audience to hundreds of millions of players.”įans flooded social media and r/diablo with criticism of both the announcement and the game itself.
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